If the user buries a Halfling Mana Stone at sunrise, he or she
will be given a luck bonus for one type of role until sunset. If
the stone is dug up, a negative luck bonus of the same type is
inflicted on the user for one year, so the users often hide the
stones so others
cannot find them. If a user buries more than one stone a day, only
the last stone
buried gives the user power.
The DM roles for the power of the stone at the time of burial.
Even identify will not allow the user to know the power of the stone
until then, and a separate role is made for each stone.
| Halfling Mana Stone Powers (1D10) |
| 1 |
+1 Luck Bonus Will Saves |
| 2 |
+1 Luck Bonus Fortification Saves |
| 3 |
+1 Luck Bonus Reflex Saves |
| 4 |
+1 Luck Bonus to Hit with Melee Weapon |
| 5 |
+1 Luck Bonus to Hit with Missile Weapon |
| 6 |
+1 Luck Bonus to Damage with Melee Weapon |
| 7 |
+1 Luck Bonus to Damage with Missile Weapon |
| 8 |
+1 Luck Bonus to overcome Spell Resistance |
| 9 |
+1 Luck Bonus to target numbers of Spells Cast |
| 0 |
+1 Luck Bonus to Armor Class |
When found, 2-12 stones are often found in a bundle or as a string
of beads |